![]() It’s a great two player game, and rocks a pretty good solo game too (yeah! Friday night! Rock’n’roll!). Also, you get new adventures, Mythos, markers and GOOs that only truly work inside the Rlyeh Rising mode. The game claims that it supports up to eight players, but I’ve found it usually works best with no more than four to avoid too tedious a downtime between turns. Elder Sign: Omens of the Deep comes with all the expected content: new itens, spells, allies, several new skills and investigators, all that can be used with the base game or with any of the other expansions. It also gives you a more narrative reason to roll in the first place, although due to the practically illegible flavour text on the Adventure cards this could have been so much more immersive. If you’ve ever played the FFG game Age of War, then you’ll feel right at home with Elder Sign, but unlike Age of War there are plenty of ways to mitigate your luck so you don’t feel so frustratingly at the mercy of fate. ![]() ![]() These can often be more dangerous but usually yield far more Elder Signs than the usual museum fodder. ![]() If you’re wondering whether everything happens within the confines of the Miskatonic Univerity, you’ll be pleased/horrified to discover that there is a second deck of Adventure cards - Other World cards - that come into play in various ways and allow players to travel and adventure through some of Lovecraft’s less terrestrial locations. The author didn't want it combined or something like that. Monster tokens usually occupy white-outlined spaces on adventure cards, but must be placed even without them! Omens of Ice is available as a separate mod linked in the description. ![]()
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